Week 8 to 10
Continuing to make static assets as well as character animations.
Looking at old Victorian black and white photos for reference. Problem is there is a lot of detail in those old buildings so it will be very time consuming to draw.
I have had trouble finding decent animations to use as reference. A lot of the references I do find for games are from fighting games like "Street fighter", helpful for Liam but not me (seeing as I have no combat planned for the game.
Talked to Joe about coding the "together and apart" function.
Creating the sewer assets. Will start converting them into sprites for the game.
Character animations
Matilda run cycle done. Ran into a few problems.- Flattening the image deleting some lines
- Tiny or invisible holes in the line work
- Being an idiot and animating the wrong leg in front (Fixed, took 2 hours though)
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