Thursday, 9 November 2017

Week 11

Week 11

Animations

Slowly making more animations.
Rachel spotted flickering in the run cycle for Matilda, added 2 extra frames in the first section/pass to slow it down. Seems to have fixed the issue.
Making jumping, climbing and crawling animations next starting with blue to test the action. Haven't found any good references to work from, will keep looking but will probably just have to estimate like I have with the idle animation.

Background

Have been putting together the background assets. Having trouble getting it all to fit together. I'm also still missing some assets. Will have to remake some assets (such as the wall that forces the play to go into the sewer) as they simply don't fit into the environment.

Coding

Have mostly been ignoring the coding aspect (Not good, I know) as I am trying to finish most of the assets before hand. Still having a hard time remembering and processing all the stuff I need to know.

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